DmAudigy!

Mods, maps, beta testing.

Should CrUsH make this into a DM map?

Hell Ya 100% That would own fac3!
22
92%
No way, Nobody would play that!
2
8%
 
Total votes: 24
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eXg. Johnny
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Post by eXg. Johnny »

whell im looknig at the info_players_start block...... and the brush grid numbering..... but dude it looks realy small! I thought your where going 2 make it that big that you can walk between it :D LOL :D
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eXg. CrUsH
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Post by eXg. CrUsH »

I was going to make a small model first and then super size it, like Mc Donalds does.
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eXg. CrUsH
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Post by eXg. CrUsH »

Ok heres the current state of it as of now, still allot of work to do. After I finish making the Midi port then all the major brushwork will be completed, then we need all the details on the board itself and the lighting is going to take some time to get right too.

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eXg. CrUsH
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Post by eXg. CrUsH »

Not that anybody cares, but heres another pic...

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eXg. Johnny
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Post by eXg. Johnny »

I must say man, verry nice..... not its realy beginning to get shape :D

Verry nice man!
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ParadoX
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Post by ParadoX »

thats def. some of the sickest s**t i have ever seen man...keep up the good work...
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eXg. Pun1sher
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Post by eXg. Pun1sher »

Although my first instinct is to say, "Seek help", hehe, it is very impressive.

PuN
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eXg. FroggY
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Post by eXg. FroggY »

:D wow very nice!!Will we be able to play soon??
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XvileX
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Post by XvileX »

Unbelievable. Great Work.

Just a thought, if you made that big enough, you could maybe put a mega up on top of the speaker jack, so that you had to rj up onto the transistor, then on top of the jack (green, pink, or blue doesn't matter)

Make us work for it. he he he.
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Ruiner

Post by Ruiner »

man thaT is some f*****g talented s**t right there, amazed over here
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eXg. CrUsH
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Post by eXg. CrUsH »

Haha thanks guys, I was starting to get a lil discouraged over here. Its amazing that some time and effort and attention to detail can get cha. As of right now there are I think 27 custom textures around 10-15megs worth uncompressed. Still not sure If im going to be able to make it playable. Its scaled quite small right now and im not quite sure if it would even play smoothly on Darkstars or Puns rigs. Right now its about 1/5 or 1/7th scale from what I would want it to be if I were to enlarge it.

I'm also thinking on making a dm map to where everybody is on sombodys desktop with the monitor and keyboard etc. Relaying heavily on texture work instead of brushwork it might work. I need to think about this more and do more testing.
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ParadoX
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Post by ParadoX »

i wish i had the time patients and the knowlage to do that...i cant even make maps for The Ultimate Doom and that seemed like a simple task...i couldnt even make a wall and thats from 93 man im pathetic i would love to learn that but no one will teach me...i dont think its an easy thing to teach




-fanny mayster
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eXg. CrUsH
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Post by eXg. CrUsH »

Map making in general patience is key. Def not somthing that is done overnight. But I think the main thing is determination, you have to really want to learn. And with that, I could help you get started if you really wanted it bad enough. I mean damn, ive been mapping for almost 10 years and im still a noob... haha
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eXg. Johnny
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Post by eXg. Johnny »

www.doom3world.org

or

www.doom3world.net

dunno exact but test it!

Crush gave me that 1 and it helps out :D

Im mapping for 2 mothns now ...... and im still a noob :P
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ParadoX
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Post by ParadoX »

yeah crush man ill pm u
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