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1.2 patch Out Now!

Posted: Tue Oct 30, 2007 9:45 am
by eXg. D|stance

Posted: Tue Oct 30, 2007 4:43 pm
by eXg. Pun1sher
Thanks. Anyone have any issues with is, pro, con ??

PuN

Posted: Tue Oct 30, 2007 4:46 pm
by eXg. D|stance
seems solid. Try setting :

r_useTreadedrenderer "2"

0 is off 1 is for debugging.

Posted: Tue Oct 30, 2007 4:58 pm
by CaMeL
sweet! downloading now!

wow, 282.95mb file.

Posted: Tue Oct 30, 2007 10:12 pm
by Veloc1ty90
dl'd. i will try it out tomorrow :)

Posted: Tue Oct 30, 2007 10:14 pm
by Snowy
I get a major decrease in performance, and my mega textures take years to fully stream into the game! :(

Posted: Wed Oct 31, 2007 5:43 am
by eXg. Pun1sher
So far (only have ONE game after patching), seems just as stable as the previous one did, never had any crashes before. It DOES seem to take longer to load into a server now. My only original issue was that 50% of the time after leaving a server, my computer didn't seem to like to RELEASE resources. Mouse would be erratic, bounce around, then it would calm down. Now, that at least, seems fixed.

PuN

Posted: Wed Oct 31, 2007 10:03 am
by eXg. D|stance
eXg. Snowy wrote:I get a major decrease in performance, and my mega textures take years to fully stream into the game! :(
For me the threaded renderer fixed things up.

Somethings you can try are setting com_gpuspec and machinespec again.

There seems to be alot of problems on the official forums with people, the main one being that the gfx are less sharp.

I've just woken up so can't give you more than that so take a drive round the forums and look.