lol
ok your wooping ass on your aowc emz server, but you got zombie spotted and need too woop his ass... but you cant! you have to go to your server's provider control panel, do some stuff, then bam you transformed your server into a lms server.
sure sounds nice, but what if you can do that with a rcon command lol
we take a look at two files,
goto_emz.cfg
goto_lms.cfg
these are doom config, thier basicly like .bat files except you can only fill them with doom3 commands and d3 loads them in order.
to execute one of these inside doom youd do exec "confignameherenoquotes"
in goto_emz.cfg we have the following text...
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set fs_game emz
reloadengine
wait 1000
spawnserver
say done
set fs_game emz , lets cue the next reloadengine to change mod to emz
reloadengine , lets reloadengine... loading emz
wait 1000 , if you send the spawnserver command too fast to the server it will crash, lets wait 1000 milo seconds aka 1 second... that should be enough right??
spawnserver , start the server
say done , server says done in chat d3 w/e...
in goto_lms.cfg you would have the same... except the line set fs_game "modname here" is different. (yes you can include the quotes if you want)
so you would upload those files to your doom3/base/ folder of your server... no need for none of that chd? mod stuff...
they can be uploaded while the server is in motion, and called too.
how do you go about calling these new files?
Code: Select all
rcon exec goto_emz.cfg
Code: Select all
rcon exec goto_lms.cfg
what should happen is the server changes mod and ktnxbai, users will get disconnected take note of that... all they would have to is reconnect in the next 10 seconds. becouse if my piece of crap comp takes 10 seconds then im sure those aowc comps would take like 5 or 2 lol.
oh ya one more thing, if you spell something wrong in fs_game the game will revert to stock d3.
haf fun and fail please fail.