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simulation
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Post by simulation »

Both of these are updated with the forthcoming release...

http://www.the-emz.com/blog/
http://www.the-emz.com/ - A Multiplayer Mod for Doom 3
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Post by BugZz »

that looks very simple :)
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Post by 72826 »

Oh my gosh Simulation, that's amazing! Can't wait for this release! To me, the scoreboard looks more friendly to the eyes now. Well done!!!!
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Post by eXg. sabooya »

:shock: AMAZING
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Post by 72826 »

Simulation, do you have an approximate date of when this version of EMZ will be released?
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Post by simulation »

tyrant wrote:Simulation, do you have an approximate date of when this version of EMZ will be released?
Well it wont be "released" until September at the earliest. I still have a lot to do and I'm on vacation in most of August. I will try and get a first test version on the two "official EMZ" servers before then and let you guys mess with it while I'm away.
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Post by 72826 »

Hey Simulation! It's MArch, where is our 1337 new EMZ? :D :D :D
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Post by simulation »

eXg. TyranT wrote:Hey Simulation! It's MArch, where is our 1337 new EMZ? :D :D :D
lol. Still on my hard drive being messed with. It has had to take a low priority for some time now but I'm still working on tidying stuff up. I wont bother giving any dates now because they'll most likely be wrong!

I should take some time out to post some new stuff to the blog really; once I have the latest set of changes complete I'll post some new screenies.
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Post by 72826 »

Right on! Thanks for the update Sim! And thanks for replying so fast :)
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Post by eXg. Pun1sher »

Thanks for keeping us in the loop Sim, and I am anxious to see it, because I know your style for tweaking things, and whenever it's done, that will be good enough for me.

PuN
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Post by simulation »

eXg. Pun1sher wrote:Thanks for keeping us in the loop Sim, and I am anxious to see it, because I know your style for tweaking things, and whenever it's done, that will be good enough for me.

PuN
Well to be honest I'll be glad when its done! I've just spent the last few weeks of evenings sorting out the huge mass of change since 1.31 into organised related groups of updates to the code. I will try and blog something useful over the w/e.
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