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Suggestion to the map makers...

Posted: Tue Aug 01, 2006 10:04 pm
by mikE_
In quake1 there was a map called death32c. it was a 32 person multiplayer map which combined 3 of the most popular q1 mp maps. i think it'd be cool to try to do the same thing for doom3.

example: edge, frag chamber, and phrantic

i think it'd be cool to jump down towards rl/mega health in phrantic, then once u run past the mega, you are now running into the upper rl room on edge. then maybe when you jump down to lower rl on edge, once u run past where rl would be, you're running thru where the cg is on chamber..

get what i'm saying?

Posted: Wed Aug 02, 2006 8:49 am
by eXg. CrUsH
Hmmm very cool, might be somthing to think about on my next project possibly.... The hard part of doing that is balancing everything correctly.

Posted: Wed Aug 02, 2006 8:55 am
by mikE_
eXg. CrUsH wrote:Hmmm very cool, might be somthing to think about on my next project possibly.... The hard part of doing that is balancing everything correctly.
balance wasn't too much of an issue on death32c. it wasn't meant for 1on1 or anything like that. it literally had 3 full mp maps on it

Posted: Wed Aug 02, 2006 9:07 am
by eXg. CrUsH
Ahhh, so its more of a deathmatch, LMS, type?