New maps for Doom 3 server(s)

Doom3, Doom4, ROE, LMS, EMZ

Moderator: eXg. sabooya

User avatar
eXg. Pun1sher
Number One
Posts: 9280
Joined: Tue Dec 27, 2005 5:11 pm

New maps for Doom 3 server(s)

Post by eXg. Pun1sher »

Ruiner, check your PM's. :)

OK fellas, this includes players, map designers, and everyone else inbetween. Ruiner is going to be working on uploading some old, new, and very new maps to our D3 server, and we may be getting a second one to share the load. We do have a current list of a few must have's, but if you have a map, that you think needs to go up, then post it up, link us, and the best will go into the rotation.

PuN
Image
JUDGE
Forum Bot
Posts: 239
Joined: Mon Jan 09, 2006 12:10 pm
Location: Pennsylvania
Contact:

Post by JUDGE »

I have a request to anyone that has a D3 server. View bobbing, like q4, is server side. It's just the animation you see when you walk or crouch and walk or run. (The screen bobs up and down or back and forth). You can turn it off simply by setting them to "0". Here are the commands:

pm_bobroll = "0"
pm_bobpitch = "0"
pm_bobup = "0"
pm_runroll = "0"
pm_runpitch = "0"
pm_runbob = "0"
pm_walkbob = "0"
pm_crouchbob = "0"
Image
Ruiner

Post by Ruiner »

I've been handing out an autoexec with that in it
User avatar
eXg. ShooteR
Counter-Strike Source/Admin
Posts: 1459
Joined: Wed Dec 28, 2005 8:30 pm
Location: Michigan

Post by eXg. ShooteR »

monsoon?
phrantic 3?!?!?!
campgrounds
strafetunnel

get rid of rustbucket, that maps so gay. all the other maps on the server ATM should stay on also.

and if it is possible, get a map rotation in there as well, so people don't keep the server on phrantic 2 all the time, get it rotating every map on the server to spread out stuff. :)
User avatar
simulation
V.I.P.
V.I.P.
Posts: 432
Joined: Wed Dec 28, 2005 4:13 pm

Post by simulation »

eXg. ShooteR wrote:and if it is possible, get a map rotation in there as well, so people don't keep the server on phrantic 2 all the time, get it rotating every map on the server to spread out stuff. :)
They'll just vote it back to phrantic. Unless you disable map voting of course...

Code: Select all

set emz_sv_vote_allow_change_map "0"
;)

Sim
mrgreen_
Forum Bot
Posts: 258
Joined: Sun Nov 26, 2006 4:24 pm

Post by mrgreen_ »

Where can I DL these maps via HTTP I can't auto DL from the EXG server

Thanks
User avatar
eXg. Pun1sher
Number One
Posts: 9280
Joined: Tue Dec 27, 2005 5:11 pm

Post by eXg. Pun1sher »

Thanks Judge. That is part of our standard server deploy. :)

Any other tweeks, hit us up.

PuN
Image
Ruiner

Post by Ruiner »

How come you can't autodl mrgp? is the error on our end or your's? and s**t let's just get rid of phrantic2 ;]

imma get rid of those prodm maps as well
mrgreen_
Forum Bot
Posts: 258
Joined: Sun Nov 26, 2006 4:24 pm

Post by mrgreen_ »

I don't know why I can normally auto DL fine
User avatar
simulation
V.I.P.
V.I.P.
Posts: 432
Joined: Wed Dec 28, 2005 4:13 pm

Post by simulation »

wast3d wrote:I don't know why I can normally auto DL fine
Autodownload is flaky when you have a reasonable number of maps and a reasonably "long" base URL name. I'll write an article on it later an link to it, explaining the problem.
User avatar
eXg. Phenom
Open Roster
Posts: 3464
Joined: Sun Apr 29, 2007 1:22 pm
Location: Denver, Colorado
Contact:

Post by eXg. Phenom »

wast3d wrote:I don't know why I can normally auto DL fine
your not the only one. i got the same problemo.
arm us with your knowledge sim.
Image
User avatar
eXg. Pun1sher
Number One
Posts: 9280
Joined: Tue Dec 27, 2005 5:11 pm

Post by eXg. Pun1sher »

Mr.Green, can you please pull down your console, and copy/paste the entire error you're getting so we can check that.

PuN
Image
deathr0w
Forum Elite
Posts: 785
Joined: Fri Dec 29, 2006 10:51 pm
Location: Minnesota

Post by deathr0w »

I get the same error.

"Download failed or cancelled" something in the lines of that.
Steam: exgdeathrow
QLIVE: deathr0w
Ruiner

Post by Ruiner »

this is the autodl address the server is using http://www.1337crush.com/d3ftp/

doesn't seem that long?


i'll post a list of our maps for ya mgp, soon soon & some links
User avatar
simulation
V.I.P.
V.I.P.
Posts: 432
Joined: Wed Dec 28, 2005 4:13 pm

Post by simulation »

eXg. Ruiner wrote:this is the autodl address the server is using http://www.1337crush.com/d3ftp/
doesn't seem that long?
It depends on how many maps you have. For example...

http://www.1337crush.com/d3ftp/base/mapfile1.pk4
http://www.1337crush.com/d3ftp/base/mapfile2.pk4
http://www.1337crush.com/d3ftp/base/mapfile3.pk4
http://www.1337crush.com/d3ftp/base/mapfile4.pk4
http://www.1337crush.com/d3ftp/base/mapfile5.pk4

That is 5x48=240 bytes. The max size of download info that a server can return to a client is 1024 bytes (approx four times the example above).

If the client only has one map missing; no probs. But if they have to be sent the entire list and that list exceeds 1024 bytes then they either get "server does not provide download" or even a crash.

Sim
Post Reply

Return to “Doom3, Doom4”