Do you see what I see...

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Do you see what I see...

Post by Guest »

What does Quake Live look like for you? As of this morning, it looks like this for me:
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But on Campgrounds everything looks very bright, even when I turn down the brightness:

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So how about you guys? ;)
phonsc
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Post by phonsc »

Ooops! The above post was mine. ;)
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m1nd
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Post by m1nd »

looks like WSG:P lol prolly some misfailure of your config or somethings up @ QL
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eXg. Phenom
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Post by eXg. Phenom »

You be playin that quakelive in HD :)
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phonsc
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Post by phonsc »

Lol, yeah. I'm trying to get more blues, and cooler lighting, in there. I'm also going to make my enemy models force blue. ;)
I'll post more pics once I get it working the way I want. ;)
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phonsc
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Post by phonsc »

/me hits his head on a rock.
Of course, anyone with enough brains to browse teh internetz would have known that I can't force enemy models blue.
Especially if I'm on the blue team.
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Guest

Post by Guest »

The result of my brief excursion into the land of r_mapoverbrightbits "0"

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Disco inferno, baby!
phonsc
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Post by phonsc »

Above post was mine. Again!!

Anyway, I'm sticking with this, I think:

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eXg. TR[]J4N
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Post by eXg. TR[]J4N »

Let see if it helps you in CA :) Come join the ranks of tier 5!
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eXg. Frag///aster
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Post by eXg. Frag///aster »

yeah you beat me to it.. actually the white is more of what I have set up in my config.. its something you can do on purpose as well as the picmip command to make it a little less distracting when you are trying to frag your enemy in the tinyest corner of the map.. and he is blending in with the wall. So here You have a white screen with a big old lime green character running around.. Should be easier to hit. :)
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phonsc
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Post by phonsc »

Sure, it's easier to spot, but it gives me a headache and it's way too bright. I turned down the brightness so that I could hardly see the menu, and then it was bearable.
I kind of like it the way it is though.

(P1ng, give us a screenshot! Or five!)
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