[-Doom3-] DM / TMD / TOURNEY - GROUND ZERO MAP
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
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[-Doom3-] DM / TMD / TOURNEY - GROUND ZERO MAP
Name Map: Ground Zero
Comming Soon...
Peace eXg. Johnny
Comming Soon...
Peace eXg. Johnny
Last edited by eXg. Johnny on Wed Jul 02, 2008 1:19 pm, edited 1 time in total.
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
- Contact:
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
- Contact:
- eXg. Pun1sher
- Number One
- Posts: 9283
- Joined: Tue Dec 27, 2005 5:11 pm
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
- Contact:
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
- Contact:
- eXg. Pun1sher
- Number One
- Posts: 9283
- Joined: Tue Dec 27, 2005 5:11 pm
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
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What do you expect?
If i create a scene it should be good
Actulay its funny that you say the amount of detail.... actulay there is not much extra stuf.. just straight walls, But i choose that for the good movement on a MP map, The details lay in the floors and the rooftops.
Its a clean setup, with a good athmosphere!
I made a teleporter also, because i felt that that was needed a 2 way teleporter. So you can go 2 ways And found cool sounds on the teleporters and jumppads. Giving the map his own feeling and touch
Things that are completed:
- No Leaks / Done
- Clipped Obstakels and Walls / Done
- Visportals Added / Done
- 50% Lightning / Done
- Texture Layout / Done
- Global Brush Buils / Done
- Jumppads With Sound / Done
- Teleporters With Sound / Done
Things to do:
- Finish Lighting Of Map
- Re-Check Visportals Ingame
- Create A Small Crawl Passage
- Adding Decals For Grudgy Style
- Adding Map Touches (attributes)
- Weapon Placement
- Ammo Placement
- Medic Placement
- Armor Placemet
- Invisibility / Berzerk / Mega Adding (maybe)
- Making A Fast .PK4 File
1st Beta Test / Private Server
- Possible Reperations
- Possible Changes (weapons, ammo, armor, medic)
- Possible Removing or Adding
2nd Beta Test / Final Test / Private Server
- Creating Loadscreen
- Making Final .PK4 File
Global Release, Peace
If i create a scene it should be good
Actulay its funny that you say the amount of detail.... actulay there is not much extra stuf.. just straight walls, But i choose that for the good movement on a MP map, The details lay in the floors and the rooftops.
Its a clean setup, with a good athmosphere!
I made a teleporter also, because i felt that that was needed a 2 way teleporter. So you can go 2 ways And found cool sounds on the teleporters and jumppads. Giving the map his own feeling and touch
Things that are completed:
- No Leaks / Done
- Clipped Obstakels and Walls / Done
- Visportals Added / Done
- 50% Lightning / Done
- Texture Layout / Done
- Global Brush Buils / Done
- Jumppads With Sound / Done
- Teleporters With Sound / Done
Things to do:
- Finish Lighting Of Map
- Re-Check Visportals Ingame
- Create A Small Crawl Passage
- Adding Decals For Grudgy Style
- Adding Map Touches (attributes)
- Weapon Placement
- Ammo Placement
- Medic Placement
- Armor Placemet
- Invisibility / Berzerk / Mega Adding (maybe)
- Making A Fast .PK4 File
1st Beta Test / Private Server
- Possible Reperations
- Possible Changes (weapons, ammo, armor, medic)
- Possible Removing or Adding
2nd Beta Test / Final Test / Private Server
- Creating Loadscreen
- Making Final .PK4 File
Global Release, Peace
- eXg. Johnny
- Forum Master
- Posts: 1166
- Joined: Wed Dec 28, 2005 3:36 pm
- Location: Netherlands
- Contact: